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What Do AI And Educational Simulations Have To Offer Each Other?

Classic games have been important benchmarks that have motivated a lot of Artificial Intelligence Research (Schaeffer, 2001). But not all of this work has achieved broader application. I will outline some of the benefits and difficulties I foresee in trying to apply advances in AI to Educational Simulations. I will reference Poker AI mostly; this is partly because it is the area of research I know best but also because Poker uses some properties (more than 2 players, hiding information from other players) that also apply to most Simulations.

Why are Traditional Games popular in AI?

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